package main

import (
	"game/assets/script"
	"log"

	"github.com/hajimehoshi/ebiten/v2"
)

func main() {
	// Specify the window size as you like. Here, a doubled size is specified.
	ebiten.SetWindowSize(512, 768)
	ebiten.SetWindowTitle("灰机大战")
	// Call ebiten.RunGame to start your game loop.
	if err := ebiten.RunGame(script.NewGame()); err != nil {
		log.Fatal(err)
	}
}
